Overview
Strengths
- Cheap, mobile combo point generation
- Premeditation and Ambush give a strong stealth opener
- Hemorrhage debuff makes Rupture hit harder
- Vanish and Preparation allow a fresh opener mid-fight
Weaknesses
- Least competitive of the three Rogue trees in raid damage
- Gives up Combat’s weapon damage and Assassination’s poison uptime
- Opener depends on stealth
In a raid
- Role: Melee damage dealer with stealth utility
- Brings: Its own damage; no raid-wide buff or debuff
Talents and builds
Level 60 and raid build
Key talents
Thousand Cuts1/1When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times
Quietus5/5Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health
Dirty Deeds2/2Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target
Preparation1/1When activated, this ability immediately finishes the cooldown on your other Rogue abilities
Hemorrhage1/1An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points
Serrated Blades3/3Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%
In rough priority order: Opportunity raises the damage of Backstab, Ambush, and Mutilate, which matters even for a Hemorrhage-based build since Ambush remains the spec’s stealth opener. Initiative adds a chance at an extra combo point when opening with Cheap Shot or a similar ability, accelerating the path to a finisher. Ghostly Strike is a cheap, high-damage-relative-to-cost filler that also applies its own attack power debuff. Premeditation (1 point) is a required pick, not an optional one — missing from an earlier draft of this guide’s talent section — since this build’s rotation opens with it for two free combo points before the first Ambush. Serrated Blades adds armor penetration and boosts finisher damage, a flat multiplier once you’re spending combo points regularly. Hemorrhage, the tree’s signature ability, replaces Sinister Strike as the combo builder and needs its bleed reapplied once its charges run out. Cutthroat, new to the tree in Forever, only procs off Backstab, which a Hemorrhage build never casts, so the build skips it. Quietus (Hemorrhage and Ghostly Strike hit harder below 35% health) takes 5 points after two in Dirty Deeds, paid for by Cutthroat, Dirty Tricks and Setup (a defensive combo point on dodge or parry, idle against a raid boss), with one point in Improved Ambush for the opener; that spend measured about +1.3% in our level-60 raid run. Thousand Cuts, the tree’s capstone, is the bottom-row talent this build reaches.
Point allocation now runs 31 points deep into Subtlety to reach Thousand Cuts at the bottom row, with the remaining 20 in Assassination. Open the planner at /planner?class=rogue to build this out.
Rotation and priority
Opener
- 1
StealthRank 43 s before the pull - 2
Premeditation2 s before the pull - 3
AmbushRank 60 s before the pull
Priority
- 1
RuptureRank 6At four or more combo points whenever it is not running - 2
EviscerateRank 9At three or more combo points while Rupture is running - 3
Slice and DiceRank 2While Rupture is running - 4
HemorrhageAs the builder - 5
Sinister StrikeRank 8The fallback builder whenever you have not talented into Hemorrhage
Cooldowns
Premeditation2 min cooldown- Blind5 min cooldown
Evasion5 min cooldown- SprintRank 35 min cooldown
VanishRank 35 min cooldown- Trinkets, racials and potionsOn cooldown, with your biggest damage
Open from stealth: Stealth, then Premeditation for two free combo points a couple of seconds before the pull, then Ambush on the pull itself; then play from Hemorrhage. Thistle Tea goes in whenever energy is near empty (100 Energy, 5 minute cooldown). Hemorrhage is the builder, hitting for 145% weapon damage with a dagger and awarding a combo point, and its debuff makes the target take 15% more damage from your Rupture for 15 seconds, so keep it going. Rupture is the main finisher: cast it at four or more combo points whenever it is not already running. Ghostly Strike goes on cooldown, hitting for 180% weapon damage with a dagger for a combo point. While Rupture is running, spend the combo points that build behind it: Eviscerate at three or more, and Slice and Dice when it is down or under 3 seconds from ending, so nothing idles at the cap. In this site’s simulator, dropping Eviscerate and Slice and Dice entirely and putting every point into Rupture measured a few percent higher still; the priority above keeps all three finishers in play rather than adopting that. Poisons are your weapon imbues: this site’s simulator carries Deadly Poison on the main hand and Instant Poison on the off hand once Deadly is learned at 30, which measured well ahead of two Instants; at level 60 the mirrored pair measured about 1% higher still.
Stat priority
- 1Hit
- 2Agility
- 3Critical strike
- 4Strength
- 5Attack power
- 6Melee haste
Hit cap: 9% (special attacks), 28% (white swings)
| Stat | Weight (Hit = 1.00) | DPS per point |
|---|---|---|
| Hit | 1.00 | 0.58 |
| Agility | 0.69 | 0.40 |
| Critical strike | 0.60 | 0.35 |
| Strength | 0.37 | 0.22 |
| Attack power | 0.34 | 0.20 |
| Melee haste | 7.3 per 1% haste | 2.91 |
1 point of hit = 0.58 DPS at level 60
Expertise cap: 6.5% (dodge)
Best in slot
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | Quest: Friend of the Library · requires level 1 | |
| Shoulder | 40% from Lady Anacondra | |
| Back | 50% from Skum | |
| Chest | Quest: The Defias Brotherhood · requires level 14 | |
| Wrist | Quest: Underground Assault · requires level 15 | |
| Hands | 3% from Defias Overseer | |
| Waist | 30% from Captain Greenskin | |
| Legs | 3% from Defias Overseer | |
| Feet | 3% from Defias Strip Miner | |
| Ring | Quest: The Horn of Xelthos · requires level 1 | |
| Ring | World drop (BoE) · levels 20-26 | |
| Trinket | No trinket you can get at 20 to 29 raises your damage. The first that does comes at 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 21-28 | |
| Off hand | Shadowfang Keep · Son of Arugal | |
| Ranged | World drop (BoE) · levels 18-25 | |
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | Shade of the Archmage | |
| Shoulder | World drop (BoE) · levels 27-34 | |
| Back | World drop (BoE) · levels 31-37 | |
| Chest | Crafted: Leatherworking | |
| Wrist | World drop (BoE) · levels 31-37 | |
| Hands | 3% from Defias Overseer | |
| Waist | 30% from Captain Greenskin | |
| Legs | 3% from Defias Overseer | |
| Feet | 3% from Defias Strip Miner | |
| Ring | World drop (BoE) · levels 25-32 | |
| Ring | Blackfathom Deeps · Fallenroot Shadowstalker | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | 40% from Agathelos the Raging | |
| Off hand | 10% from Interrogator Vishas | |
| Ranged | Excavation Site: Wetlands · Relic Guardian | |
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Shade of the Archmage | |
| Shoulder | World drop (BoE) · levels 27-34 | |
| Back | PvP rank 9 · Sergeant Major · Alliance | |
| Chest | World drop (BoE) · levels 32-39 | |
| Wrist | Scarlet Monastery · High Inquisitor Fairbanks | |
| Hands | World drop (BoE) · levels 38-46 | |
| Waist | World drop (BoE) · levels 38-46 | |
| Legs | World drop (BoE) · levels 40-47 | |
| Feet | Crafted: Leatherworking | |
| Ring | Scarlet Monastery · Houndmaster Loksey | |
| Ring | World drop (BoE) · levels 40-48 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 41-49 | |
| Off hand | Quest: In the Name of the Light · requires level 34 | |
| Ranged | World drop (BoE) · levels 38-45 | |
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | World drop (BoE) · levels 45-53 | |
| Shoulder | Crafted: Leatherworking | |
| Back | World drop (BoE) · levels 51-59 | |
| Chest | Vendor: Captain Dirgehammer | |
| Wrist | World drop (BoE) · levels 51-59 | |
| Hands | World drop (BoE) · levels 38-46 | |
| Waist | Crafted: Leatherworking | |
| Legs | Vendor: Captain Dirgehammer | |
| Feet | Crafted: Leatherworking | |
| Ring | Quest: Divino-matic Rod · requires level 40 | |
| Ring | 25% from Princess Theradras | |
| Trinket | Crafted: Enchanting | |
| Trinket | Crafted: Enchanting | |
| Main hand | World drop (BoE) · levels 41-49 | |
| Off hand | Quest: The God Hakkar · requires level 40 | |
| Ranged | World drop (BoE) · levels 44-52 |
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | World drop (BoE) · levels 45-53 | |
| Shoulder | Stratholme · Cannon Master Willey | |
| Back | Stratholme · Baron Rivendare | |
| Chest | Crafted: Leatherworking | |
| Wrist | 6% from Scholomance Occultist | |
| Hands | Crafted: Leatherworking | |
| Waist | Crafted: Leatherworking | |
| Legs | Crafted: Leatherworking | |
| Feet | 16% from Rattlegore | |
| Ring | Quest: Divino-matic Rod · requires level 40 | |
| Ring | World drop (BoE) · levels 32-39 | |
| Trinket | Crafted: Enchanting | |
| Trinket | Crafted: Enchanting | |
| Main hand | Crafted: Blacksmithing | |
| Off hand | World drop (BoE) · levels 59-62 | |
| Ranged | World drop (BoE) · levels 44-52 |
These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | Quest: Friend of the Library · requires level 1 | |
| Shoulder | 40% from Lady Anacondra | |
| Back | 50% from Skum | |
| Chest | 20% from Edwin VanCleef | |
| Wrist | World drop (BoE) · levels 20-26 | |
| Hands | 2% from Druid of the Fang | |
| Waist | 30% from Captain Greenskin | |
| Legs | 3% from Defias Overseer | |
| Feet | 3% from Defias Strip Miner | |
| Ring | Quest: The Horn of Xelthos · requires level 1 | |
| Ring | Quest: Hezrul Bloodmark · requires level 11 | |
| Trinket | No trinket you can get at 20 to 29 raises your damage. The first that does comes at 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 21-28 | |
| Off hand | Shadowfang Keep · Son of Arugal | |
| Ranged | World drop (BoE) · levels 18-25 | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | Shade of the Archmage | |
| Shoulder | World drop (BoE) · levels 27-34 | |
| Back | World drop (BoE) · levels 31-37 | |
| Chest | Crafted: Leatherworking | |
| Wrist | World drop (BoE) · levels 31-37 | |
| Hands | 3% from Defias Overseer | |
| Waist | 30% from Captain Greenskin | |
| Legs | 3% from Defias Overseer | |
| Feet | 3% from Defias Strip Miner | |
| Ring | World drop (BoE) · levels 25-32 | |
| Ring | Quest: Allegiance to the Old Gods · requires level 17 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | 40% from Agathelos the Raging | |
| Off hand | 10% from Interrogator Vishas | |
| Ranged | Excavation Site: Wetlands · Relic Guardian | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Shade of the Archmage | |
| Shoulder | World drop (BoE) · levels 27-34 | |
| Back | World drop (BoE) · levels 31-37 | |
| Chest | World drop (BoE) · levels 32-39 | |
| Wrist | Scarlet Monastery · High Inquisitor Fairbanks | |
| Hands | World drop (BoE) · levels 38-46 | |
| Waist | World drop (BoE) · levels 38-46 | |
| Legs | World drop (BoE) · levels 40-47 | |
| Feet | Crafted: Leatherworking | |
| Ring | Scarlet Monastery · Houndmaster Loksey | |
| Ring | World drop (BoE) · levels 40-48 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 41-49 | |
| Off hand | Razorfen Downs · Amnennar the Coldbringer | |
| Ranged | World drop (BoE) · levels 38-45 | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | World drop (BoE) · levels 45-53 | |
| Shoulder | Crafted: Leatherworking | |
| Back | World drop (BoE) · levels 51-59 | |
| Chest | PvP rank 10 · Stone Guard · Horde | |
| Wrist | World drop (BoE) · levels 51-59 | |
| Hands | World drop (BoE) · levels 38-46 | |
| Waist | Crafted: Leatherworking | |
| Legs | PvP rank 10 · Stone Guard · Horde | |
| Feet | Crafted: Leatherworking | |
| Ring | Quest: Bone-Bladed Weapons · requires level 48 | |
| Ring | Quest: Divino-matic Rod · requires level 40 | |
| Trinket | Quest: Job Opening: Guard Captain of Revantusk Village · requires level 46 | |
| Trinket | Crafted: Enchanting | |
| Main hand | World drop (BoE) · levels 41-49 | |
| Off hand | Quest: The God Hakkar · requires level 40 | |
| Ranged | World drop (BoE) · levels 44-52 |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | World drop (BoE) · levels 45-53 | |
| Shoulder | Stratholme · Cannon Master Willey | |
| Back | Stratholme · Baron Rivendare | |
| Chest | Crafted: Leatherworking | |
| Wrist | 6% from Scholomance Occultist | |
| Hands | Crafted: Leatherworking | |
| Waist | Crafted: Leatherworking | |
| Legs | Crafted: Leatherworking | |
| Feet | 16% from Rattlegore | |
| Ring | Quest: Divino-matic Rod · requires level 40 | |
| Ring | Quest: Bone-Bladed Weapons · requires level 48 | |
| Trinket | Quest: Job Opening: Guard Captain of Revantusk Village · requires level 46 | |
| Trinket | Crafted: Enchanting | |
| Main hand | Crafted: Blacksmithing | |
| Off hand | World drop (BoE) · levels 59-62 | |
| Ranged | World drop (BoE) · levels 44-52 |
These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.
Since Hemorrhage and Rupture are both driven by weapon damage and attack power, those outweigh haste more than in a pure swing-speed spec. A new stat reducing target dodge and parry chance may show up on gear as itemization fills in.
Enchants and consumables
Enchants
Only enchants the simulator can score are listed. Crit, hit and haste enchants are not scored yet.
| Slot | Enchant | Gives |
|---|---|---|
| Back | Enchant Cloak - Lesser Agility | +3 agility |
| Chest | Enchant Chest - Greater Stats | +4 to all stats |
| Wrist | Enchant Bracer - Superior Strength | +9 strength |
| Hands | Enchant Gloves - Greater Agility | +7 agility |
| Feet | Enchant Boots - Greater Agility | +7 agility |
| Weapon | Enchant Weapon - Agility | +15 agility |
| Off hand | Enchant Weapon - Agility | +15 agility |
Consumables
What the simulator gives this spec in its raid-ready run.
| Consumable | Gives |
|---|---|
| Elixir of the Mongoose | Agility and critical strike |
| Food, oil and potions | |
| Juju Power | Strength |
| Strength | |
| Grilled Squid | Agility |
| Juju Might | Attack power |
| Elemental Sharpening Stone | Critical strike, on the main hand |
| Dense Sharpening Stone | Weapon damage, on the off hand |
| Thistle Tea | Energy, used when it runs low |
A raid shaman’s Windfury Totem is an aura on you, not a weapon enchant, so it stacks with your poisons; this site’s raid-preset numbers include it.
Races
- Human
- Orc
- Dwarf
- Night Elf (Recommended)
- Undead
- Gnome
- Troll (Recommended)
- High Order Skyborne
- Windshaper Skyborne
| Race | Faction | Racials |
|---|---|---|
| HumanAlliance | Alliance | Sword Specialization: Grants 2% spell and ability critical strike chance with a sword |
| OrcHorde | Horde | Blood Fury: Grants 10% Attack Power and Spell Power for 15 seconds on a 2 minute cooldown |
| DwarfAlliance | Alliance | Mace Specialization: Grants crit chance with a mace |
| Night ElfRecommendedAlliance | Alliance | Elune's Light: Grants 10% critical strike chance for 15 seconds on a 3 minute cooldown |
| UndeadHorde | Horde | Touch of the Grave: Gives attacks a chance to drain life |
| GnomeAlliance | Alliance | Escape Artist: Breaks and grants brief immunity to movement impairment on a 2 minute cooldownExpansive Mind: Grants 5% Mana, Rage and Energy |
| TrollRecommendedHorde | Horde | Berserking: Grants 10% casting and attack speed on a 3 minute cooldown |
| High Order SkyborneAlliance | Alliance | Read Ley Line: 100% health and mana regeneration for 15 seconds |
| Windshaper SkyborneHorde | Horde | Read Ley Line: 100% health and mana regeneration for 15 seconds |
Night Elf is the Alliance pick: Elune's Light. Troll is the Horde pick: Berserking.
Professions
Community convention favors Engineering for combat utility alongside a gathering profession such as Herbalism or Mining, matching general Rogue practice across all three trees rather than anything Subtlety-specific.
Leveling
Outlined: points added in this level range.
Camouflage5/5
Master of Deception3/3
Opportunity2/2
Elusiveness1/2
Camouflage5/5
Master of Deception3/3
Opportunity2/2
Elusiveness2/2
Improved Ambush1/3
Initiative3/3
Ghostly Strike1/1
Premeditation1/1
Serrated Blades3/3
Camouflage5/5
Master of Deception3/3
Opportunity2/2
Elusiveness2/2
Improved Ambush1/3
Initiative3/3
Ghostly Strike1/1
Premeditation1/1
Serrated Blades3/3
Dirty Deeds2/2
Preparation1/1
Hemorrhage1/1
Quietus5/5
Thousand Cuts1/1
Camouflage5/5
Master of Deception3/3
Opportunity2/2
Elusiveness2/2
Improved Ambush1/3
Initiative3/3
Ghostly Strike1/1
Premeditation1/1
Serrated Blades3/3
Dirty Deeds2/2
Preparation1/1
Hemorrhage1/1
Quietus5/5
Thousand Cuts1/1
Malice5/5
Ruthlessness3/3
Murder2/2
Camouflage5/5
Master of Deception3/3
Opportunity2/2
Elusiveness2/2
Improved Ambush1/3
Initiative3/3
Ghostly Strike1/1
Premeditation1/1
Serrated Blades3/3
Dirty Deeds2/2
Preparation1/1
Hemorrhage1/1
Quietus5/5
Thousand Cuts1/1
Malice5/5
Ruthlessness3/3
Murder2/2
Improved Slice and Dice3/3
Relentless Strikes1/1
Lethality1/5
Cold Blood1/1
Improved Poisons4/5
Combat is the generally recommended leveling spec for Rogue over Subtlety, since Adrenaline Rush and consistent weapon damage clear trash faster than Subtlety’s stealth-and-reposition playstyle, which pays off more in single-target or PvP scenarios.