Overview
Strengths
- Most reliable sustained single-target damage of the three Rogue trees
- Does not depend on poison uptime
- Adrenaline Rush doubles energy regeneration in burst windows
- Blade Flurry adds attack speed and a second melee target
Weaknesses
- Burst is tied to Adrenaline Rush and Blade Flurry cooldowns
- Best damage wants a dagger in the main hand for Backstab
- Little stealth or stun utility in the raid build
In a raid
- Role: Melee damage dealer, sustained single target
- Brings: Its own damage; no raid-wide buff or debuff
Talents and builds
Level 60 build
Raid build
The raid build moves 12 points from Improved Gouge (3), Remorseless Attacks (2), Improved Sinister Strike (1), Camouflage (5) and 1 more to Murder (1), Relentless Strikes (1), Lethality (5), Aggression (3) and 1 more.
Key talents
Adrenaline Rush1/1Increases your Energy regeneration rate by 100% for 15 sec
Weapon Expertise2/2Reduces the chance for your attacks to be Dodged or Parried by 2%
Hack and Slash5/5Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Sword: Your successful
melee attacks have a 5% chance
to trigger an extra attack on the
target.
Dagger/Fist: Increases your
critical strike chance by 5%.
Mace: Your attacks ignore 15% of
your target's armor
Blade Flurry1/1Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec
Dual Wield Specialization5/5Increases the damage done by your off-hand weapon by 25%
Flawless Execution1/1Reduces the Energy cost of your Eviscerate ability by 10
In rough priority order: Improved Sinister Strike lowers the energy cost of the spec’s main combo builder early, which compounds for the rest of a leveling or raiding career. Dual Wield Specialization adds flat off-hand damage, a straightforward multiplier once dual-wielding. Hack and Slash now treats axes the same way it always treated swords, folded into one shared weapon-type group — this is the talent behind Rogues gaining access to one-handed axes at all in Forever. Weapon Expertise, reworked to reduce the chance enemies dodge or parry attacks rather than raising weapon skill, is a flat damage-uptime gain. Blade Flurry adds attack speed and a second melee target, useful whenever there’s more than one target to hit. Adrenaline Rush, the tree’s capstone, doubles energy regeneration for 15 seconds and is the spec’s signature burst cooldown.
Point allocation runs deep into Combat to reach Adrenaline Rush at the bottom of the tree, roughly 31 points, with the remainder split as a few points in Assassination for crit and poison utility and a few in Subtlety for utility talents. Open the planner at /planner?class=rogue to build this out.
Rotation and priority
Priority
- 1
EviscerateRank 9At five combo points, checked ahead of Slice and Dice so a full finisher is never traded… - 2
Slice and DiceRank 2Opened in the first 15 seconds as soon as three combo points are banked - 3
BackstabRank 9The builder when a dagger is in the main hand (Backstab refuses to cast otherwise) - 4
Sinister StrikeRank 8Builds when Backstab cannot be cast (no dagger in the main hand)
Cooldowns
Blade Flurry2 min cooldown- Blind5 min cooldown
Evasion5 min cooldown- SprintRank 35 min cooldown
VanishRank 35 min cooldown- Trinkets, racials and potionsOn cooldown, with your biggest damage
Open with Slice and Dice at three combo points, then spend combo points on Eviscerate at five: in this site’s simulator, keeping Slice and Dice up the whole fight measured worse than putting those combo points into Eviscerate, so after the opener the simulated priority does not spend more points on it. Use Adrenaline Rush on cooldown as the burst window (Blade Flurry goes up alongside it whenever it is ready), and build with Backstab when a dagger is in your main hand: it hits for 150% weapon damage against Sinister Strike’s 100%, and Puncturing Wounds adds crit and a chance at a second combo point to it. In this site’s simulator the Backstab version beat the Sinister Strike one by about 10%. With a sword or mace in the main hand Backstab cannot be cast, and Sinister Strike builds instead. There is no opener-specific sequencing beyond that in the current simulated priority, and the tree’s talent changes (cheaper Sinister Strike, stronger off-hand, Blade Flurry cleave) affect the numbers behind each swing rather than the order abilities are used in. Poisons are your weapon imbues: Deadly Poison on the main hand and Instant Poison on the off hand once Deadly is learned at 30. In this site’s simulator that beat two Instants by a few percent in a raid and by about 10% at levels 30 to 50, and it beat the same two poisons the other way round. Thistle Tea goes in whenever energy is near empty: 100 Energy on a 5 minute cooldown.
Stat priority
- 1Hit
- 2Agility
- 3Critical strike
- 4Strength
- 5Attack power
- 6Melee haste
Hit cap: 6% (special attacks), 25% (white swings)
| Stat | Weight (Hit = 1.00) | DPS per point |
|---|---|---|
| Hit | 1.00 | 0.51 |
| Agility | 0.73 | 0.37 |
| Critical strike | 0.66 | 0.33 |
| Strength | 0.38 | 0.19 |
| Attack power | 0.35 | 0.18 |
| Melee haste | 10.6 per 1% haste | 3.93 |
1 point of hit = 0.51 DPS at level 60
Expertise cap: 4.5% (dodge)
Best in slot
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | Quest: Friend of the Library · requires level 1 | |
| Shoulder | 40% from Lady Anacondra | |
| Back | 50% from Skum | |
| Chest | Quest: The Defias Brotherhood · requires level 14 | |
| Wrist | Quest: Underground Assault · requires level 15 | |
| Hands | 3% from Defias Overseer | |
| Waist | 30% from Captain Greenskin | |
| Legs | 3% from Defias Overseer | |
| Feet | 3% from Defias Strip Miner | |
| Ring | Quest: The Horn of Xelthos · requires level 1 | |
| Ring | World drop (BoE) · levels 20-26 | |
| Trinket | No trinket you can get at 20 to 29 raises your damage. The first that does comes at 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 21-28 | |
| Off hand | Shadowfang Keep · Son of Arugal | |
| Ranged | World drop (BoE) · levels 18-25 | |
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | Shade of the Archmage | |
| Shoulder | World drop (BoE) · levels 27-34 | |
| Back | World drop (BoE) · levels 31-37 | |
| Chest | Crafted: Leatherworking | |
| Wrist | World drop (BoE) · levels 31-37 | |
| Hands | 3% from Defias Overseer | |
| Waist | 30% from Captain Greenskin | |
| Legs | 3% from Defias Overseer | |
| Feet | 3% from Defias Strip Miner | |
| Ring | World drop (BoE) · levels 25-32 | |
| Ring | Quest: The Horn of Xelthos · requires level 1 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | 40% from Agathelos the Raging | |
| Off hand | 10% from Interrogator Vishas | |
| Ranged | Excavation Site: Wetlands · Relic Guardian | |
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Shade of the Archmage | |
| Shoulder | World drop (BoE) · levels 27-34 | |
| Back | PvP rank 9 · Sergeant Major · Alliance | |
| Chest | World drop (BoE) · levels 32-39 | |
| Wrist | Scarlet Monastery · High Inquisitor Fairbanks | |
| Hands | World drop (BoE) · levels 38-46 | |
| Waist | World drop (BoE) · levels 38-46 | |
| Legs | World drop (BoE) · levels 40-47 | |
| Feet | Crafted: Leatherworking | |
| Ring | Scarlet Monastery · Houndmaster Loksey | |
| Ring | World drop (BoE) · levels 40-48 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 41-49 | |
| Off hand | Quest: In the Name of the Light · requires level 34 | |
| Ranged | World drop (BoE) · levels 38-45 | |
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | World drop (BoE) · levels 45-53 | |
| Shoulder | Crafted: Leatherworking | |
| Back | World drop (BoE) · levels 51-59 | |
| Chest | Vendor: Captain Dirgehammer | |
| Wrist | World drop (BoE) · levels 51-59 | |
| Hands | World drop (BoE) · levels 38-46 | |
| Waist | Crafted: Leatherworking | |
| Legs | Vendor: Captain Dirgehammer | |
| Feet | Maraudon · Rotgrip | |
| Ring | Quest: Divino-matic Rod · requires level 40 | |
| Ring | 25% from Princess Theradras | |
| Trinket | Crafted: Enchanting | |
| Trinket | Crafted: Enchanting | |
| Main hand | World drop (BoE) · levels 51-59 | |
| Off hand | Quest: The God Hakkar · requires level 40 | |
| Ranged | World drop (BoE) · levels 44-52 |
Picks for a Night Elf (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | World drop (BoE) · levels 45-53 | |
| Shoulder | Stratholme · Cannon Master Willey | |
| Back | Stratholme · Baron Rivendare | |
| Chest | Crafted: Leatherworking | |
| Wrist | 6% from Scholomance Occultist | |
| Hands | Blackrock Spire · Shadow Hunter Vosh'gajin | |
| Waist | 2% from Scarshield Legionnaire | |
| Legs | Crafted: Leatherworking | |
| Feet | 16% from Rattlegore | |
| Ring | Quest: Divino-matic Rod · requires level 40 | |
| Ring | World drop (BoE) · levels 32-39 | |
| Trinket | Crafted: Enchanting | |
| Trinket | Crafted: Enchanting | |
| Main hand | Crafted: Blacksmithing | |
| Off hand | World drop (BoE) · levels 59-62 | |
| Ranged | World drop (BoE) · levels 44-52 |
These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | Quest: Friend of the Library · requires level 1 | |
| Shoulder | 40% from Lady Anacondra | |
| Back | 50% from Skum | |
| Chest | 20% from Edwin VanCleef | |
| Wrist | World drop (BoE) · levels 20-26 | |
| Hands | 2% from Druid of the Fang | |
| Waist | 30% from Captain Greenskin | |
| Legs | 3% from Defias Overseer | |
| Feet | 3% from Defias Strip Miner | |
| Ring | Quest: The Horn of Xelthos · requires level 1 | |
| Ring | Quest: Hezrul Bloodmark · requires level 11 | |
| Trinket | No trinket you can get at 20 to 29 raises your damage. The first that does comes at 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 21-28 | |
| Off hand | Shadowfang Keep · Son of Arugal | |
| Ranged | World drop (BoE) · levels 18-25 | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | Shade of the Archmage | |
| Shoulder | World drop (BoE) · levels 27-34 | |
| Back | World drop (BoE) · levels 31-37 | |
| Chest | Crafted: Leatherworking | |
| Wrist | World drop (BoE) · levels 31-37 | |
| Hands | 3% from Defias Overseer | |
| Waist | 30% from Captain Greenskin | |
| Legs | 3% from Defias Overseer | |
| Feet | 3% from Defias Strip Miner | |
| Ring | World drop (BoE) · levels 25-32 | |
| Ring | Quest: Allegiance to the Old Gods · requires level 17 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | 40% from Agathelos the Raging | |
| Off hand | 10% from Interrogator Vishas | |
| Ranged | Excavation Site: Wetlands · Relic Guardian | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Shade of the Archmage | |
| Shoulder | World drop (BoE) · levels 27-34 | |
| Back | World drop (BoE) · levels 31-37 | |
| Chest | World drop (BoE) · levels 32-39 | |
| Wrist | Scarlet Monastery · High Inquisitor Fairbanks | |
| Hands | World drop (BoE) · levels 38-46 | |
| Waist | World drop (BoE) · levels 38-46 | |
| Legs | World drop (BoE) · levels 40-47 | |
| Feet | Crafted: Leatherworking | |
| Ring | Scarlet Monastery · Houndmaster Loksey | |
| Ring | World drop (BoE) · levels 40-48 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 41-49 | |
| Off hand | Razorfen Downs · Amnennar the Coldbringer | |
| Ranged | World drop (BoE) · levels 38-45 | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | World drop (BoE) · levels 45-53 | |
| Shoulder | Crafted: Leatherworking | |
| Back | World drop (BoE) · levels 51-59 | |
| Chest | PvP rank 10 · Stone Guard · Horde | |
| Wrist | World drop (BoE) · levels 51-59 | |
| Hands | World drop (BoE) · levels 38-46 | |
| Waist | Crafted: Leatherworking | |
| Legs | PvP rank 10 · Stone Guard · Horde | |
| Feet | Maraudon · Rotgrip | |
| Ring | Quest: Bone-Bladed Weapons · requires level 48 | |
| Ring | Quest: Divino-matic Rod · requires level 40 | |
| Trinket | Quest: Job Opening: Guard Captain of Revantusk Village · requires level 46 | |
| Trinket | Crafted: Enchanting | |
| Main hand | World drop (BoE) · levels 51-59 | |
| Off hand | Quest: The God Hakkar · requires level 40 | |
| Ranged | World drop (BoE) · levels 44-52 |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Leatherworking | |
| Neck | World drop (BoE) · levels 45-53 | |
| Shoulder | Stratholme · Cannon Master Willey | |
| Back | Stratholme · Baron Rivendare | |
| Chest | Crafted: Leatherworking | |
| Wrist | 6% from Scholomance Occultist | |
| Hands | Blackrock Spire · Shadow Hunter Vosh'gajin | |
| Waist | 2% from Scarshield Legionnaire | |
| Legs | Crafted: Leatherworking | |
| Feet | 16% from Rattlegore | |
| Ring | Quest: Divino-matic Rod · requires level 40 | |
| Ring | Quest: Bone-Bladed Weapons · requires level 48 | |
| Trinket | Quest: Job Opening: Guard Captain of Revantusk Village · requires level 46 | |
| Trinket | Crafted: Enchanting | |
| Main hand | Crafted: Blacksmithing | |
| Off hand | World drop (BoE) · levels 59-62 | |
| Ranged | World drop (BoE) · levels 44-52 |
These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.
Dual Wield Specialization makes off-hand weapon damage worth checking specifically when comparing two weapon options. A new stat reducing the target’s dodge and parry chance may appear on gear as itemization fills in, which is worth tracking alongside hit rating for a spec that depends on landing every Backstab or Sinister Strike.
Enchants and consumables
Enchants
Only enchants the simulator can score are listed. Crit, hit and haste enchants are not scored yet.
| Slot | Enchant | Gives |
|---|---|---|
| Back | Enchant Cloak - Lesser Agility | +3 agility |
| Chest | Enchant Chest - Greater Stats | +4 to all stats |
| Wrist | Enchant Bracer - Superior Strength | +9 strength |
| Hands | Enchant Gloves - Greater Agility | +7 agility |
| Feet | Enchant Boots - Greater Agility | +7 agility |
| Weapon | Enchant Weapon - Agility | +15 agility |
| Off hand | Enchant Weapon - Agility | +15 agility |
Consumables
What the simulator gives this spec in its raid-ready run.
| Consumable | Gives |
|---|---|
| Elixir of the Mongoose | Agility and critical strike |
| Food, oil and potions | |
| Juju Power | Strength |
| Strength | |
| Grilled Squid | Agility |
| Juju Might | Attack power |
| Elemental Sharpening Stone | Critical strike, on the main hand |
| Dense Sharpening Stone | Weapon damage, on the off hand |
| Thistle Tea | Energy, used when it runs low |
A raid shaman’s Windfury Totem is an aura on you, not a weapon enchant, so it stacks with your poisons; this site’s raid-preset numbers include it.
Races
- Human
- Orc
- Dwarf
- Night Elf (Recommended)
- Undead
- Gnome
- Troll (Recommended)
- High Order Skyborne
- Windshaper Skyborne
| Race | Faction | Racials |
|---|---|---|
| HumanAlliance | Alliance | Sword Specialization: Grants 2% spell and ability critical strike chance with a sword |
| OrcHorde | Horde | Blood Fury: Grants 10% Attack Power and Spell Power for 15 seconds on a 2 minute cooldown |
| DwarfAlliance | Alliance | Mace Specialization: Grants crit chance with a mace |
| Night ElfRecommendedAlliance | Alliance | Elune's Light: Grants 10% critical strike chance for 15 seconds on a 3 minute cooldown |
| UndeadHorde | Horde | Touch of the Grave: Gives attacks a chance to drain life |
| GnomeAlliance | Alliance | Escape Artist: Breaks and grants brief immunity to movement impairment on a 2 minute cooldownExpansive Mind: Grants 5% Mana, Rage and Energy |
| TrollRecommendedHorde | Horde | Berserking: Grants 10% casting and attack speed on a 3 minute cooldown |
| High Order SkyborneAlliance | Alliance | Read Ley Line: 100% health and mana regeneration for 15 seconds |
| Windshaper SkyborneHorde | Horde | Read Ley Line: 100% health and mana regeneration for 15 seconds |
Night Elf is the Alliance pick: Elune's Light. Troll is the Horde pick: Berserking.
Professions
Community convention favors Engineering for combat utility items alongside a gathering profession such as Mining or Herbalism for self-funded leveling and consumables, since Combat’s damage doesn’t scale from a crafting profession the way a caster’s does.
Leveling
Outlined: points added in this level range.
Improved Eviscerate3/3
Improved Sinister Strike2/2
Lightning Reflexes5/5
Puncturing Wounds1/3
Improved Eviscerate3/3
Improved Sinister Strike2/2
Lightning Reflexes5/5
Puncturing Wounds3/3
Precision3/3
Flawless Execution1/1
Dual Wield Specialization4/5
Improved Eviscerate3/3
Improved Sinister Strike2/2
Lightning Reflexes5/5
Puncturing Wounds3/3
Precision3/3
Flawless Execution1/1
Dual Wield Specialization5/5
Blade Flurry1/1
Hack and Slash5/5
Weapon Expertise2/2
Adrenaline Rush1/1
Improved Eviscerate3/3
Improved Sinister Strike2/2
Lightning Reflexes5/5
Puncturing Wounds3/3
Precision3/3
Flawless Execution1/1
Dual Wield Specialization5/5
Blade Flurry1/1
Hack and Slash5/5
Weapon Expertise2/2
Adrenaline Rush1/1
Improved Gouge3/3
Remorseless Attacks2/2
Malice5/5
Improved Eviscerate3/3
Improved Sinister Strike2/2
Lightning Reflexes5/5
Puncturing Wounds3/3
Precision3/3
Flawless Execution1/1
Dual Wield Specialization5/5
Blade Flurry1/1
Hack and Slash5/5
Weapon Expertise2/2
Adrenaline Rush1/1
Improved Gouge3/3
Remorseless Attacks2/2
Malice5/5
Ruthlessness3/3
Murder1/2
Camouflage5/5
Master of Deception1/3
Combat is generally the strongest of the three Rogue trees for leveling: Adrenaline Rush and consistent weapon damage clear trash faster than Assassination’s poison-uptime approach or Subtlety’s stealth-oriented kit.