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Arms Warrior

Arms is Forever's two-handed warrior spec, built around Mortal Strike, a hard-hitting attack that also cuts the target's incoming healing.

DPS · Updated 1 NovBeta

Build

Rotation

60
  • Berserker StanceExecute phase only: swap to Berserker Stance while Recklessness is ready, so the cooldown autocast above fires it (Recklessness is a Berserker Stance spell; baseline Tactical Mastery keeps 10 rage through the swap).
  • BloodrageBloodrage on cooldown: rage is the limiting resource, same as Fury.
  • Battle ShoutRank 7Keep Battle Shout up.
  • RendRank 7Keep Rend up: Improved Rend and Deep Wounds both want the bleed ticking.
Full priority ↓

Stat priority

1Hit1.00
2Strength0.43
3Critical strike0.42
4Agility0.33
5Attack power0.20
6Melee haste7.4 per 1% haste

Overview

Strengths

  • Mortal Strike is the highest damage-per-Rage button in the kit
  • Steady single-target damage
  • Rend’s bleed is amplified by Improved Rend and Deep Wounds
  • Overpower is a free follow-up after the target dodges

Weaknesses

  • Rage limits the whole rotation and needs Bloodrage to top up
  • Little area damage next to Fury’s Whirlwind
  • Its main hit depends on a six-second cooldown

In a raid

  • Role: Two-handed melee damage
  • Brings: Mortal Strike’s healing debuff on the target and Battle Shout for the group

Talents and builds

Level 60 build

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Raid build

The raid build moves 6 points from Deflection (1) and Iron Will (5) to Improved Slam (2), Blood Craze (2) and Improved Bloodrage (2).

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Key talents

  • Improved Rend3/3Up to 35% more Bleed damage from Rend at max rank; take it early since it costs nothing to maintain once the bleed is applied
  • Deep Wounds3/3Your own critical strikes add a second bleed dealing 60% of your weapon's average damage over 12 seconds, stacking with Rend's
  • Two-Handed Weapon Specialization3/3Up to 3% more damage with the two-handed weapon Arms is built around
  • Impale2/2Up to 20% more critical strike damage on your abilities, multiplying whatever crit chance you already have
  • Improved Overpower2/2Up to 50% more critical strike chance on Overpower, the free attack that becomes available after the target dodges you
  • Sweeping Strikes1/1Mortal Strike1/1Sweeping Strikes is a one-point prerequisite for Mortal Strike at the bottom of the tree in this build's data, and it also cleaves your next 5 swings onto a second target, so it isn't a wasted point even outside its role as a stepping stone. Mortal Strike itself deals weapon damage plus 85 and reduces healing the target receives by 50% for 10 seconds
  • Bloodthrill, taken to 5/5 — while Rend is ticking on the target, each Main Hand hit has a 20% chance (at max rank) to let you use Overpower for the next 6 seconds, outside its usual dodge-only window. Overpower already comes free on every dodge in this rotation; Bloodthrill is what makes it come up on plain hits too, and it was the single largest gain this build’s level-60 search found for any point in the Arms tree.
  • Weaponmaster, taken to 5/5 — a weapon-dependent bonus; with the sword in this build’s gear set it gives successful melee attacks a 5% chance to trigger an extra attack, and the sim measured it as the next-largest Arms gain after Bloodthrill.

A build reaching Mortal Strike spends 36 points in Arms, with the rest as Cruelty and Unbridled Wrath in Fury (crit and extra Rage) and the five points of Iron Will in Protection, the defensive filler that replaced Toughness in the live tree. Exact splits vary by preference and aren’t fixed by anything confirmed for Forever. The extra Bloodthrill and Weaponmaster ranks come from points the previous build spent where the engine measures no damage at all: two of the five Deflection points and all five of Shield Specialization, a defensive talent with no effect on a damage rotation. Nothing the rotation casts was given up, and every talent the sim does not model (Deflection, Improved Tactical Mastery, Sweeping Strikes, Iron Will) is still taken. This build measures about +10.5% over the previous spend in our level-60 search run.

The raid build adds Improved Slam (2/2): Slam no longer stops your swing, its cast and global cooldown are half a second shorter, and its cooldown drops from 18 to 15 seconds, which puts Slam into the rotation between Mortal Strikes. The points come from Booming Voice and a point of Improved Execute, with Improved Charge for the rage of the opening Charge and two spare points in Blood Craze, a health-regeneration filler the simulator does not model: about +4% in our level-60 search run. Open the planner at /planner?class=warrior to build this out.

Rotation and priority

Opener

  1. 1Battle ShoutRank 61 s before the pull

Priority

  1. 1Berserker StanceExecute phase only
  2. 2BloodrageOn cooldown
  3. 3Battle ShoutRank 7Keep Battle Shout up
  4. 4RendRank 7Keep Rend up
  5. 5Mortal StrikeRank 4The highest damage per rage button and comes off a six second cooldown
  6. 6OverpowerRank 4A bare cast
  7. 7ExecuteRank 5Below 20 percent
  8. 8SlamRank 5On its cooldown between Mortal Strikes, only with Improved Slam talented (the gate reads…
  9. 9HamstringRank 3On every free global once Rend, Mortal Strike, Overpower and Execute are spent

Cooldowns

  • Bloodrage1 min cooldown
  • Intimidating Shout3 min cooldown
  • Challenging Shout10 min cooldown
  • Retaliation15 min cooldown
  • Shield Wall15 min cooldown
  • Recklessness30 min cooldown
  • Trinkets, racials and potionsOn cooldown, with your biggest damage

This site’s own Arms priority list opens by topping up Rage with Bloodrage whenever it drops below 80, since Rage is the resource limiting everything else in the rotation. Keep Battle Shout active for the group buff, and keep Rend applied to the target — its bleed is what Improved Rend and Deep Wounds both amplify. Mortal Strike is the priority hit whenever its six-second cooldown is up, since it’s the highest damage-per-Rage button in the kit. Overpower is a free follow-up whenever the target dodges you, so it’s cast on sight rather than held for later. Below 20% target health, Execute replaces the rest of the priority. Slam goes out on its cooldown whenever nothing above it is ready, once Improved Slam is talented. With a Windfury Totem in the group, spend any global that is still free on Hamstring: 10 rage for a small hit that also rolls the totem’s extra attack and your weapon procs, worth about 7% in the raid-ready run and a loss without the totem, so this site’s simulator only casts it when a totem reaches the warrior. There is no Heroic Strike rage dump any more: the search found that every point of Rage spent on it was Rage Mortal Strike, Overpower and Execute would have used better, and dropping it was worth about +1% in our level-60 search run. Recklessness is the one burst cooldown, and it is Berserker Stance only: when the target drops below 20%, spend your rage, swap to Berserker Stance (Tactical Mastery keeps only 10 rage through the swap) and press Recklessness, then Execute out the fight. Execute and Mortal Strike both work in Berserker Stance; Overpower and Rend do not, so neither is used after the swap.

Stat priority

  1. 1Hit
  2. 2Strength
  3. 3Critical strike
  4. 4Agility
  5. 5Attack power
  6. 6Melee haste

Hit cap: 9%

StatWeight (Hit = 1.00)DPS per point
Hit1.000.87
Strength0.430.38
Critical strike0.420.36
Agility0.330.29
Attack power0.200.17
Melee haste7.4 per 1% haste2.79

1 point of hit = 0.87 DPS at level 60

Expertise cap: 6.5% (dodge)

Best in slot

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NeckErudite's AmuletQuest: Friend of the Library · requires level 1Quest: Friend of the Library · requires level 1
ShoulderSerpent's Shoulders40% from Lady Anacondra40% from Lady Anacondra
BackGrave ShroudQuest: Abominable Creatures · requires level 16Quest: Abominable Creatures · requires level 16
ChestBlackened Defias Armor20% from Edwin VanCleef20% from Edwin VanCleef
WristPatterned Bronze BracersCrafted: BlacksmithingCrafted: Blacksmithing
HandsBlackened Defias Gloves3% from Defias Overseer3% from Defias Overseer
WaistBlackened Defias Belt30% from Captain Greenskin30% from Captain Greenskin
LegsBlackened Defias Leggings3% from Defias Overseer3% from Defias Overseer
FeetBrawler's Leather BootsCrafted: LeatherworkingCrafted: Leatherworking
RingDemon BandWorld drop (BoE) · levels 20-26World drop (BoE) · levels 20-26
RingThe 1 Ring<1% from Fishing<1% from Fishing
TrinketNo trinket you can get at 20 to 29 raises your damage. The first that does comes at 50.
TrinketNothing here either until 50.
Main handSmite's Mighty Hammer20% from Mr. Smite20% from Mr. Smite
Off handSmite's Mighty Hammer is a two-hander; the off hand is taken.
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BackHawkeye's CloakWorld drop (BoE) · levels 31-37World drop (BoE) · levels 31-37
ChestVeteran's Silvered Chain ShirtCrafted: BlacksmithingCrafted: Blacksmithing
WristHawkeye's BracersWorld drop (BoE) · levels 31-37World drop (BoE) · levels 31-37
HandsInsignia GlovesWorld drop (BoE) · levels 30-36World drop (BoE) · levels 30-36
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LegsVeteran's Silvered Chain LeggingsCrafted: BlacksmithingCrafted: Blacksmithing
FeetFeet of the LynxWorld drop (BoE) · levels 20-27World drop (BoE) · levels 20-27
RingThunderbrow RingWorld drop (BoE) · levels 25-32World drop (BoE) · levels 25-32
RingRing of PrecisionBlackfathom Deeps · Fallenroot ShadowstalkerBlackfathom Deeps · Fallenroot Shadowstalker
TrinketNothing here either until 50.
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BackSergeant Major's CapePvP rank 9 · Sergeant Major · AlliancePvP rank 9 · Sergeant Major · Alliance
ChestIcemail JerkinWorld drop (BoE) · levels 40-48World drop (BoE) · levels 40-48
WristRavager's ArmguardsWorld drop (BoE) · levels 36-42World drop (BoE) · levels 36-42
HandsGloves of Holy MightWorld drop (BoE) · levels 38-46World drop (BoE) · levels 38-46
WaistOgron's SashWorld drop (BoE) · levels 38-46World drop (BoE) · levels 38-46
LegsScarlet Leggings15% from Herod15% from Herod
FeetOfficer's BootsCrafted: BlacksmithingCrafted: Blacksmithing
RingFalcon's Hook2% from Ancient Treasure2% from Ancient Treasure
RingRing of the UnderwoodWorld drop (BoE) · levels 32-39World drop (BoE) · levels 32-39
TrinketNothing here either until 50.
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Main handNightbladeWorld drop (BoE) · levels 40-48World drop (BoE) · levels 40-48
Off handNightblade is a two-hander; the off hand is taken.
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ChestKnight's Plate HauberkVendor: Captain DirgehammerVendor: Captain Dirgehammer
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HandsOfficer's GlovesCrafted: BlacksmithingCrafted: Blacksmithing
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Main handThorium GreatmaceCrafted: BlacksmithingCrafted: Blacksmithing
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ChestDawn ArmorCrafted: LeatherworkingCrafted: Leatherworking
WristTranquil WristguardsCrafted: LeatherworkingCrafted: Leatherworking
HandsDevilsaur GauntletsCrafted: LeatherworkingCrafted: Leatherworking
WaistMight of the TimbermawCrafted: LeatherworkingCrafted: Leatherworking
LegsDevilsaur LeggingsCrafted: LeatherworkingCrafted: Leatherworking
FeetScalegut TreadersCrafted: LeatherworkingCrafted: Leatherworking
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Full list and alternatives

These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.

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NeckErudite's AmuletQuest: Friend of the Library · requires level 1Quest: Friend of the Library · requires level 1
ShoulderSerpent's Shoulders40% from Lady Anacondra40% from Lady Anacondra
BackGrave ShroudQuest: Unending Torment · requires level 16Quest: Unending Torment · requires level 16
ChestBlackened Defias Armor20% from Edwin VanCleef20% from Edwin VanCleef
WristPatterned Bronze BracersCrafted: BlacksmithingCrafted: Blacksmithing
HandsBlackened Defias Gloves3% from Defias Overseer3% from Defias Overseer
WaistBlackened Defias Belt30% from Captain Greenskin30% from Captain Greenskin
LegsBlackened Defias Leggings3% from Defias Overseer3% from Defias Overseer
FeetBrawler's Leather BootsCrafted: LeatherworkingCrafted: Leatherworking
RingDemon BandWorld drop (BoE) · levels 20-26World drop (BoE) · levels 20-26
RingLoop of SacrificeQuest: The Offering of Blood · requires level 20Quest: The Offering of Blood · requires level 20
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TrinketNothing here either until 50.
Main handHammerboneQuest: Leaders of the Fang · requires level 10Quest: Leaders of the Fang · requires level 10
Off handHammerbone is a two-hander; the off hand is taken.
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NeckKaleidoscope ChainWorld drop (BoE) · levels 31-38World drop (BoE) · levels 31-38
ShoulderForest Tracker EpauletsWorld drop (BoE) · levels 27-34World drop (BoE) · levels 27-34
BackHawkeye's CloakWorld drop (BoE) · levels 31-37World drop (BoE) · levels 31-37
ChestVeteran's Silvered Chain ShirtCrafted: BlacksmithingCrafted: Blacksmithing
WristHawkeye's BracersWorld drop (BoE) · levels 31-37World drop (BoE) · levels 31-37
HandsInsignia GlovesWorld drop (BoE) · levels 30-36World drop (BoE) · levels 30-36
WaistOfficer's BeltCrafted: BlacksmithingCrafted: Blacksmithing
LegsVeteran's Silvered Chain LeggingsCrafted: BlacksmithingCrafted: Blacksmithing
FeetFeet of the LynxWorld drop (BoE) · levels 20-27World drop (BoE) · levels 20-27
RingThunderbrow RingWorld drop (BoE) · levels 25-32World drop (BoE) · levels 25-32
RingBand of the FistQuest: Allegiance to the Old Gods · requires level 17Quest: Allegiance to the Old Gods · requires level 17
TrinketNothing here either until 50.
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HeadChromite Barbute1% from Ancient Treasure1% from Ancient Treasure
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ShoulderForest Tracker EpauletsWorld drop (BoE) · levels 27-34World drop (BoE) · levels 27-34
BackHawkeye's CloakWorld drop (BoE) · levels 31-37World drop (BoE) · levels 31-37
ChestIcemail JerkinWorld drop (BoE) · levels 40-48World drop (BoE) · levels 40-48
WristRavager's ArmguardsWorld drop (BoE) · levels 36-42World drop (BoE) · levels 36-42
HandsGloves of Holy MightWorld drop (BoE) · levels 38-46World drop (BoE) · levels 38-46
WaistOgron's SashWorld drop (BoE) · levels 38-46World drop (BoE) · levels 38-46
LegsScarlet Leggings15% from Herod15% from Herod
FeetOfficer's BootsCrafted: BlacksmithingCrafted: Blacksmithing
RingFalcon's Hook2% from Ancient Treasure2% from Ancient Treasure
RingRing of the UnderwoodWorld drop (BoE) · levels 32-39World drop (BoE) · levels 32-39
TrinketNothing here either until 50.
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Main handNightbladeWorld drop (BoE) · levels 40-48World drop (BoE) · levels 40-48
Off handNightblade is a two-hander; the off hand is taken.
RangedMonolithic BowUldaman · Shadowforge Relic HunterUldaman · Shadowforge Relic Hunter

Full list and alternatives

Picks for a Orc (Horde), ranked by this site's simulator with every item equipped.

SlotItemSource
HeadOrnate Mithril HelmCrafted: BlacksmithingCrafted: Blacksmithing
NeckSkibi's PendantWorld drop (BoE) · levels 45-53World drop (BoE) · levels 45-53
ShoulderOfficer's PauldronsCrafted: BlacksmithingCrafted: Blacksmithing
BackDark Phantom CapeWorld drop (BoE) · levels 51-59World drop (BoE) · levels 51-59
ChestStone Guard's Plate ArmorPvP rank 10 · Stone Guard · HordePvP rank 10 · Stone Guard · Horde
WristOfficer's WristguardsCrafted: BlacksmithingCrafted: Blacksmithing
HandsOfficer's GlovesCrafted: BlacksmithingCrafted: Blacksmithing
WaistProwler's Leather WaistguardCrafted: LeatherworkingCrafted: Leatherworking
LegsStone Guard's Plate LeggingsPvP rank 10 · Stone Guard · HordePvP rank 10 · Stone Guard · Horde
FeetProwler's Leather BootsCrafted: LeatherworkingCrafted: Leatherworking
RingWhite Bone BandQuest: Bone-Bladed Weapons · requires level 48Quest: Bone-Bladed Weapons · requires level 48
RingBlackstone Ring25% from Princess Theradras25% from Princess Theradras
TrinketRune of the Guard CaptainQuest: Job Opening: Guard Captain of Revantusk Village · requires level 46Quest: Job Opening: Guard Captain of Revantusk Village · requires level 46
TrinketFrozen Heart of the MountainCrafted: EnchantingCrafted: Enchanting
Main handThorium GreatmaceCrafted: BlacksmithingCrafted: Blacksmithing
Off handThorium Greatmace is a two-hander; the off hand is taken.
RangedSkull Splitting CrossbowWorld drop (BoE) · levels 44-52World drop (BoE) · levels 44-52

Full list and alternatives

Picks for a Orc (Horde), ranked by this site's simulator with every item equipped.

SlotItemSource
HeadLionheart HelmCrafted: BlacksmithingCrafted: Blacksmithing
NeckSkibi's PendantWorld drop (BoE) · levels 45-53World drop (BoE) · levels 45-53
ShoulderLightforge SpauldersBlackrock Spire · The BeastBlackrock Spire · The Beast
BackCape of the Black BaronStratholme · Baron RivendareStratholme · Baron Rivendare
ChestDawn ArmorCrafted: LeatherworkingCrafted: Leatherworking
WristTranquil WristguardsCrafted: LeatherworkingCrafted: Leatherworking
HandsDevilsaur GauntletsCrafted: LeatherworkingCrafted: Leatherworking
WaistMight of the TimbermawCrafted: LeatherworkingCrafted: Leatherworking
LegsDevilsaur LeggingsCrafted: LeatherworkingCrafted: Leatherworking
FeetScalegut TreadersCrafted: LeatherworkingCrafted: Leatherworking
RingWhite Bone BandQuest: Bone-Bladed Weapons · requires level 48Quest: Bone-Bladed Weapons · requires level 48
RingMasons Fraternity RingQuest: Divino-matic Rod · requires level 40Quest: Divino-matic Rod · requires level 40
TrinketRune of the Guard CaptainQuest: Job Opening: Guard Captain of Revantusk Village · requires level 46Quest: Job Opening: Guard Captain of Revantusk Village · requires level 46
TrinketFrozen Heart of the MountainCrafted: EnchantingCrafted: Enchanting
Main handArcanite ChampionCrafted: BlacksmithingCrafted: Blacksmithing
Off handArcanite Champion is a two-hander; the off hand is taken.
RangedPrecisely Calibrated BoomstickWorld drop (BoE) · levels 44-52World drop (BoE) · levels 44-52

Full list and alternatives

These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.

Enchants and consumables

Enchants

Only enchants the simulator can score are listed. Crit, hit and haste enchants are not scored yet.

SlotEnchantGives
BackEnchant Cloak - Lesser Agility+3 agility
ChestEnchant Chest - Greater Stats+4 to all stats
WristEnchant Bracer - Superior Strength+9 strength
HandsEnchant Gloves - Greater Strength+7 strength
FeetEnchant Boots - Greater Agility+7 agility
WeaponEnchant 2H Weapon - Agility+25 agility

Consumables

What the simulator gives this spec in its raid-ready run.

ConsumableGives
Elixir of the MongooseAgility and critical strike
Food, oil and potions
Juju PowerStrength
R.O.I.D.S.Strength
Grilled SquidAgility
Juju MightAttack power
Elemental Sharpening StoneCritical strike, on the main hand
Mighty Rage PotionRage

Races

  • Human (Recommended)
  • Orc (Recommended)
  • Dwarf
  • Night Elf
  • Undead
  • Tauren
  • Gnome
  • Troll
  • High Order Skyborne
  • Windshaper Skyborne
RaceFactionRacials
HumanRecommendedAllianceAllianceSword Specialization: Grants 2% spell and ability critical strike chance with a sword
OrcRecommendedHordeHordeBlood Fury: Grants 10% Attack Power and Spell Power for 15 seconds on a 2 minute cooldown
DwarfAllianceAllianceMace Specialization: Grants crit chance with a mace
Night ElfAllianceAllianceElune's Light: Grants 10% critical strike chance for 15 seconds on a 3 minute cooldown
UndeadHordeHordeTouch of the Grave: Gives attacks a chance to drain life
TaurenHordeHordeEndurance: Grants 5% Health and 1% Hit chance
GnomeAllianceAllianceEscape Artist: Breaks and grants brief immunity to movement impairment on a 2 minute cooldownExpansive Mind: Grants 5% Mana, Rage and Energy
TrollHordeHordeBerserking: Grants 10% casting and attack speed on a 3 minute cooldown
High Order SkyborneAllianceAllianceRead Ley Line: 100% health and mana regeneration for 15 seconds
Windshaper SkyborneHordeHordeRead Ley Line: 100% health and mana regeneration for 15 seconds

Human is the Alliance pick: Sword Specialization. Orc is the Horde pick: Blood Fury.

Professions

Blacksmithing paired with Mining is the standard Classic-era convention for a plate melee DPS class: Blacksmithing crafts weapons and armor and adds extra sockets to gear, and Mining supplies the ore to use it without buying materials.

Leveling

Outlined: points added in this level range.

Level 20 to 2911 to 20 pointsLoad in planner
  • Deflection3/5
  • Improved Rend3/3
  • Improved Charge2/2
  • Improved Tactical Mastery3/5
Level 30 to 3921 to 30 pointsLoad in planner
  • Deflection3/5
  • Improved Rend3/3
  • Improved Charge2/2
  • Improved Tactical Mastery5/5
  • Improved Overpower2/2
  • Anger Management1/1
  • Deep Wounds3/3
  • Two-Handed Weapon Specialization2/3
Level 40 to 4931 to 40 pointsLoad in planner
  • Deflection3/5
  • Improved Rend3/3
  • Improved Charge2/2
  • Improved Tactical Mastery5/5
  • Improved Overpower2/2
  • Anger Management1/1
  • Deep Wounds3/3
  • Two-Handed Weapon Specialization3/3
  • Impale2/2
  • Bloodthrill5/5
  • Sweeping Strikes1/1
  • Weaponmaster1/5
Level 50 to 5941 to 50 pointsLoad in planner
  • Deflection3/5
  • Improved Rend3/3
  • Improved Charge2/2
  • Improved Tactical Mastery5/5
  • Improved Overpower2/2
  • Anger Management1/1
  • Deep Wounds3/3
  • Two-Handed Weapon Specialization3/3
  • Impale2/2
  • Bloodthrill5/5
  • Sweeping Strikes1/1
  • Weaponmaster5/5
  • Mortal Strike1/1
  • Cruelty5/5
Level 6051 pointsLoad in planner
  • Deflection3/5
  • Improved Rend3/3
  • Improved Charge2/2
  • Improved Tactical Mastery5/5
  • Improved Overpower2/2
  • Anger Management1/1
  • Deep Wounds3/3
  • Two-Handed Weapon Specialization3/3
  • Impale2/2
  • Bloodthrill5/5
  • Sweeping Strikes1/1
  • Weaponmaster5/5
  • Mortal Strike1/1
  • Cruelty5/5
  • Unbridled Wrath5/5
  • Iron Will5/5

Fury is generally the stronger leveling choice for Warrior, since dual-wielding and Bloodthirst clear trash faster than Arms’s slower two-handed swing timer. Arms levels fine on its own, particularly once Mortal Strike is trained.