Overview
Strengths
- Frostbolt slows enemies and keeps them at range
- Frost Nova and Ice Block cover emergencies
- Ice Shards adds up to 100% Frost critical strike damage
- Frost Channeling cuts Frost mana cost by 15% and threat by 30%
Weaknesses
- Less sustained output than Fire
- No burst cooldown: Icy Veins is not in this client’s trees
- Shatter works on a boss only through Fingers of Frost
In a raid
- Role: Caster DPS with personal safety and utility
- Brings: Arcane Intellect for the group
Talents and builds
Level 60 build
Raid build
The raid build moves 6 points from Accelerant (2), Impact (3) and Winter's Chill (1) to Missile Barrage (2), Incineration (3) and Ice Block (1).
Key talents
Improved Frostbolt5/5Up to 0.5 seconds off Frostbolt's cast time at rank 5, the tree's most direct throughput gain
Ice Shards5/5Up to 100% more Frost critical strike damage at rank 5, the biggest single damage multiplier in the tree
Frost Channeling3/3Up to 15% off the mana cost of your Frost spells at rank 3, and 30% less threat from them
Shatter3/3Up to 50% more critical strike chance against a frozen target at rank 3. A raid boss cannot be frozen by Frost Nova, so against a boss this talent only works through Fingers of Frost, below
Fingers of Frost2/2Each Chill effect (Frostbolt, Frostfire Bolt, Cone of Cold, Improved Blizzard) has a 15% chance to grant a 15 second effect that treats your next 1 spell (2 at rank 2) as if the target were Frozen. That switches on Shatter's crit bonus and Ice Lance's frozen damage bonus against a target that Frost Nova cannot freeze. It needs Ice Lance, so that is a one-point cost
Winter's Chill3/5Reworked in Forever: every Frostbolt and every Fingers of Frost Ice Lance stacks Winter's Chill on the target, up to 5, and only your own next Cone of Cold spends them, taking 20% more damage and 7% more of your spell damage per stack. A raid frost mage stands at range and does not cast Cone of Cold, so the raid build keeps just the 2 points Ice Barrier needs below it; the leveling build keeps 3, since you are often in Cone of Cold range while leveling
Missile Barrage0/2Missile Barrage 2/2 gives Frostbolt a 20% chance to make your next Arcane Missiles free, halve its channel and fire the missiles every half second, and Precision (below) now covers those Arcane missiles' hit. Together with an Arcane Missiles cast on every proc it was worth about +7% in our audit run
Ice Barrier1/1The shield also raises your Frost damage by 15% for a minute, and by another 5% while the shield holds, so it is a damage talent first. Both builds take it: the leveling build moves two Winter's Chill points into Cold Snap, its prerequisite, and Ice Barrier itself, about +12% in our level-60 search run
Outside Frost, Precision (3/3) is Elemental Precision renamed, now adding 6% hit chance to all your spells. The client moved Improved Fire Blast two rows down the Fire tree, out of reach of a ten-point dip, so its point went to Incineration, which also raises Ice Lance’s critical strike chance; the raid build’s Incineration goes to 5/5, taking that point and one of the three Arcane Focus held before the client removed it. Precision now does Arcane Focus’s job for the Missile Barrage missiles, and its other two points go to Wand Specialization, which the Missile Barrage row needs above it. Accelerant speeds up nothing Frost casts. The leveling build’s three points open the Fire row that Flame Throwing and Impact sit in; the raid build’s one is a spare point, since moving it elsewhere measured within the run’s error.
Rotation and priority
Opener
- 1
Ice BarrierRank 41.5 s before the pull
Priority
- 1
Ice BarrierRank 4Keep Ice Barrier up - 2
Ice LanceRank 6On a Fingers of Frost charge - 3
Arcane MissilesRank 8On a Missile Barrage proc, raid build only (needs the talent) - 4
Cone of ColdRank 5Within 10 yards on five Winter's Chill stacks, which every rank reaches - 5
FrostboltRank 11The filler between Fingers of Frost charges
Cooldowns
Ice BarrierRank 430 s cooldown. Keep Ice Barrier up
Ice Block5 min cooldown
Cold Snap10 min cooldown
Evocation8 min cooldown- Trinkets, racials and potionsOn cooldown, with your biggest damage
Put up Ice Barrier before the pull and recast it whenever its minute runs out, for its Frost damage bonus. Frostbolt is the filler. Cast Arcane Missiles whenever Missile Barrage procs. Wand only when you are out of mana: a wand shot cannot start during the global cooldown. When Fingers of Frost procs, cast Ice Lance while the effect is up: the held charge makes the target count as frozen, so Ice Lance deals four times its damage and Shatter’s crit bonus applies, and each cast spends one charge. In the simulator the Ice Lance line gains roughly 3% over Frostbolt alone, beyond the run’s error. Frostbolt’s own Chill can roll the next charge, so keep casting while charges are held rather than waiting. Frostfire Bolt, which you can train from level 40, is not a Frost filler: swapping it in for Frostbolt measured roughly a third lower damage, because its direct hit is smaller and the Frost talents above scale Frostbolt, not it. Frost Nova and the other freezes are not part of the boss rotation, since a boss cannot be frozen. Keep Ice Barrier up at all times: it is the largest single Frost damage bonus you have. Cone of Cold only reaches 10 yards (12 with Arctic Reach), and raid frost mages stand at range, so skip it on most bosses. If a fight lets you stand that close (no cleave, tail or melee-range mechanic), Cone of Cold is worth a global on five Winter’s Chill stacks: standing in range with more Winter’s Chill points measured about 6% ahead of the ranged build in our raid run, but it puts you in melee range, so the guide keeps the ranged build.
Stat priority
- 1Spell power
- 2Hit
- 3Frost power
- 4Critical strike
- 5Intellect
- 6Spell haste
- 7Spell penetration
Hit cap: 10%
| Stat | Weight (Spell power = 1.00) | DPS per point |
|---|---|---|
| Spell power | 1.00 | 0.47 |
| Hit | 1.00 | 0.47 |
| Frost power | 0.82 | 0.38 |
| Critical strike | 0.43 | 0.20 |
| Intellect | 0.23 | 0.11 |
| Spell haste | 26.4 per 1% haste | 2.90 |
| Spell penetration | Not significant |
1 point of spell power = 0.47 DPS at level 60
Spell penetration shows as "Not significant": the simulator cannot tell it from zero.
Best in slot
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Nothing sourced at this level helps your DPS | |
| Shoulder | World drop (BoE) · levels 21-29 | |
| Back | Crafted: Tailoring | |
| Chest | Crafted: Tailoring | |
| Wrist | Shadowfang Keep · Son of Arugal | |
| Hands | 25% from Lord Serpentis | |
| Waist | Crafted: Tailoring | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: WANTED: Chok'sul · requires level 17 | |
| Ring | 45% from Gilnid | |
| Trinket | No trinket you can get at 20 to 29 raises your damage. The first that does comes at 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 20-28 | |
| Off hand | Twisted Chanter's Staff is a two-hander; the off hand is taken. | |
| Ranged | Quest: Deviate Eradication · requires level 15 | |
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | World drop (BoE) · levels 28-35 | |
| Neck | Shade of the Archmage | |
| Shoulder | Scarlet Monastery · Bloodmage Thalnos | |
| Back | Quest: A Green Sample · requires level 24 | |
| Chest | Crafted: Tailoring | |
| Wrist | 40% from Electrocutioner 6000 | |
| Hands | Quest: Gyrodrillmatic Excavationators · requires level 20 | |
| Waist | 40% from Archmage Arugal | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: Willix the Importer · requires level 23 | |
| Ring | Excavation Site: Wetlands · Relic Guardian | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Mana Devourer | |
| Off hand | Spine of the Devourer is a two-hander; the off hand is taken. | |
| Ranged | World drop (BoE) · levels 30-37 | |
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Uldaman · Shadowforge Relic Hunter | |
| Neck | Razorfen Downs · Mordresh Fire Eye | |
| Shoulder | Scarlet Monastery · High Inquisitor Fairbanks | |
| Back | Crafted: Tailoring | |
| Chest | World drop (BoE) · levels 36-44 | |
| Wrist | Quest: Wanted! Marez Cowl · requires level 30 | |
| Hands | Crafted: Tailoring | |
| Waist | Razorfen Downs · Mordresh Fire Eye | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Ring | Quest: Willix the Importer · requires level 23 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Scarlet Monastery · Arcanist Doan | |
| Off hand | Quest: Celestial Power · requires level 35 | |
| Ranged | World drop (BoE) · levels 38-46 | |
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Razorfen Downs · Mordresh Fire Eye | |
| Shoulder | Maraudon · Rotgrip | |
| Back | Blackrock Depths · High Interrogator Gerstahn | |
| Chest | Quest: Twisted Evils · requires level 41 | |
| Wrist | Crafted: Tailoring | |
| Hands | PvP rank 9 · Sergeant Major · Alliance | |
| Waist | Sunken Temple · Morphaz | |
| Legs | Vendor: Captain Dirgehammer | |
| Feet | PvP rank 9 · Sergeant Major · Alliance | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Ring | World drop (BoE) · levels 44-50 | |
| Trinket | Crafted: Enchanting | |
| Trinket | World drop (BoE) · levels 48-55 | |
| Main hand | World drop (BoE) · levels 50-57 | |
| Off hand | Glowing Brightwood Staff is a two-hander; the off hand is taken. | |
| Ranged | Blackrock Depths · Pyromancer Loregrain | |
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Engineering | |
| Neck | Quest: Hidden Treasures · requires level 50 | |
| Shoulder | Crafted: Tailoring | |
| Back | Blackrock Depths · High Interrogator Gerstahn | |
| Chest | Crafted: Tailoring | |
| Wrist | Crafted: Tailoring | |
| Hands | Crafted: Tailoring | |
| Waist | Maraudon · Lord Vyletongue | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | World drop (BoE) · levels 57-62 | |
| Ring | World drop (BoE) · levels 44-50 | |
| Trinket | Crafted: Enchanting | |
| Trinket | World drop (BoE) · levels 48-55 | |
| Main hand | 20% from Pyromancer Loregrain | |
| Off hand | Kindling Stave is a two-hander; the off hand is taken. | |
| Ranged | Crafted: Enchanting | |
These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Nothing sourced at this level helps your DPS | |
| Shoulder | World drop (BoE) · levels 21-29 | |
| Back | Crafted: Tailoring | |
| Chest | Crafted: Tailoring | |
| Wrist | Quest: A Frightened Request · requires level 15 | |
| Hands | 25% from Lord Serpentis | |
| Waist | Crafted: Tailoring | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | 45% from Gilnid | |
| Ring | Quest: The Offering of Blood · requires level 20 | |
| Trinket | No trinket you can get at 20 to 29 raises your damage. The first that does comes at 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Quest: The Wrath of Rath'mael · requires level 15 | |
| Off hand | Gnarled Necromancer's Staff is a two-hander; the off hand is taken. | |
| Ranged | Quest: Deviate Eradication · requires level 15 | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | World drop (BoE) · levels 28-35 | |
| Neck | Shade of the Archmage | |
| Shoulder | Scarlet Monastery · Bloodmage Thalnos | |
| Back | Crafted: Leatherworking | |
| Chest | Crafted: Tailoring | |
| Wrist | 40% from Electrocutioner 6000 | |
| Hands | Quest: Horde Presence · requires level 15 | |
| Waist | 40% from Archmage Arugal | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: Willix the Importer · requires level 23 | |
| Ring | Excavation Site: Wetlands · Relic Guardian | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Mana Devourer | |
| Off hand | Spine of the Devourer is a two-hander; the off hand is taken. | |
| Ranged | Arcanic Enigma | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Engineering | |
| Neck | Razorfen Downs · Mordresh Fire Eye | |
| Shoulder | Scarlet Monastery · High Inquisitor Fairbanks | |
| Back | Crafted: Tailoring | |
| Chest | World drop (BoE) · levels 36-44 | |
| Wrist | Quest: Foul Magics · requires level 35 | |
| Hands | Crafted: Tailoring | |
| Waist | Razorfen Downs · Mordresh Fire Eye | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Ring | Quest: Willix the Importer · requires level 23 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Scarlet Monastery · Arcanist Doan | |
| Off hand | Quest: Celestial Power · requires level 35 | |
| Ranged | World drop (BoE) · levels 38-46 | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Razorfen Downs · Mordresh Fire Eye | |
| Shoulder | Maraudon · Rotgrip | |
| Back | Quest: Wanted: Vile Priestess Hexx and Her Minions · requires level 46 | |
| Chest | Quest: Twisted Evils · requires level 41 | |
| Wrist | Quest: The Captain's Chest · requires level 35 | |
| Hands | PvP rank 9 · First Sergeant · Horde | |
| Waist | Sunken Temple · Morphaz | |
| Legs | PvP rank 10 · Stone Guard · Horde | |
| Feet | PvP rank 9 · First Sergeant · Horde | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Ring | World drop (BoE) · levels 44-50 | |
| Trinket | World drop (BoE) · levels 48-55 | |
| Trinket | Crafted: Enchanting | |
| Main hand | World drop (BoE) · levels 50-57 | |
| Off hand | Glowing Brightwood Staff is a two-hander; the off hand is taken. | |
| Ranged | Blackrock Depths · Pyromancer Loregrain | |
Picks for a Troll (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Engineering | |
| Neck | Quest: Hidden Treasures · requires level 50 | |
| Shoulder | Crafted: Tailoring | |
| Back | Blackrock Depths · High Interrogator Gerstahn | |
| Chest | Crafted: Tailoring | |
| Wrist | Crafted: Tailoring | |
| Hands | Crafted: Tailoring | |
| Waist | Maraudon · Lord Vyletongue | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | World drop (BoE) · levels 57-62 | |
| Ring | World drop (BoE) · levels 44-50 | |
| Trinket | Crafted: Enchanting | |
| Trinket | Quest: Job Opening: Guard Captain of Revantusk Village · requires level 46 | |
| Main hand | 20% from Pyromancer Loregrain | |
| Off hand | Kindling Stave is a two-hander; the off hand is taken. | |
| Ranged | Crafted: Enchanting | |
These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.
Enchants and consumables
Enchants
Only enchants the simulator can score are listed. Crit, hit and haste enchants are not scored yet.
| Slot | Enchant | Gives |
|---|---|---|
| Chest | Enchant Chest - Greater Stats | +4 to all stats |
| Wrist | Enchant Bracer - Greater Intellect | +7 intellect |
| Weapon | Enchant Weapon - Spell Power | +30 spell power |
Consumables
What the simulator gives this spec in its raid-ready run.
| Consumable | Gives |
|---|---|
| Flask of Supreme Power— replaces both elixirs | Spell power |
| Without a flask | |
| Greater Arcane Elixir | Spell power |
| Elixir of Frost Power | Frost spell damage |
| Food, oil and potions | |
| Runn Tum Tuber Surprise | Intellect (well fed) |
| Brilliant Wizard Oil | Spell power, on the main hand |
| Major Mana Potion | Mana, used on cooldown |
| Demonic Rune | Mana, used on cooldown |
Races
- Human
- Orc
- Undead
- Gnome (Recommended)
- Troll (Recommended)
- High Order Skyborne
| Race | Faction | Racials |
|---|---|---|
| HumanAlliance | Alliance | Perception: Gives 20 seconds of stealth detectionThe Human Spirit: Grants 5% Spirit |
| OrcHorde | Horde | Blood Fury: Grants 10% Attack Power and Spell Power for 15 seconds on a 2 minute cooldown |
| UndeadHorde | Horde | Will of the Forsaken: Removes Charm, Fear, and Sleep |
| GnomeRecommendedAlliance | Alliance | Escape Artist: Breaks and grants brief immunity to movement impairment on a 2 minute cooldownExpansive Mind: Grants 5% Mana, Rage and Energy |
| TrollRecommendedHorde | Horde | Berserking: Grants 10% casting and attack speed on a 3 minute cooldown |
| High Order SkyborneAlliance | Alliance | Read Ley Line: 100% health and mana regeneration for 15 seconds |
Gnome is the Alliance pick: Escape Artist and Expansive Mind. Troll is the Horde pick: Berserking.
Professions
Tailoring and Enchanting is the standard caster pairing in Classic-era play: Tailoring’s crafted spellcaster gear fills early slots, and Enchanting lets you apply your own weapon and gear enchants instead of paying for them.
Leveling
Outlined: points added in this level range.
Frost Warding2/2
Improved Frostbolt5/5
Precision3/3
Ice Shards1/5
Frost Warding2/2
Improved Frostbolt5/5
Precision3/3
Ice Shards5/5
Frostbite1/3
Permafrost1/3
Frost Channeling3/3
Ice Lance1/1
Frost Warding2/2
Improved Frostbolt5/5
Precision3/3
Ice Shards5/5
Frostbite1/3
Permafrost1/3
Frost Channeling3/3
Ice Lance1/1
Shatter3/3
Cold Snap1/1
Fingers of Frost2/2
Winter's Chill3/5
Ice Barrier1/1
Frost Warding2/2
Improved Frostbolt5/5
Precision3/3
Ice Shards5/5
Frostbite1/3
Permafrost1/3
Frost Channeling3/3
Ice Lance1/1
Shatter3/3
Cold Snap1/1
Fingers of Frost2/2
Winter's Chill3/5
Ice Barrier1/1
Wand Specialization2/2
Improved Channeling3/5
Arcane Concentration5/5
Frost Warding2/2
Improved Frostbolt5/5
Precision3/3
Ice Shards5/5
Frostbite1/3
Permafrost1/3
Frost Channeling3/3
Ice Lance1/1
Shatter3/3
Cold Snap1/1
Fingers of Frost2/2
Winter's Chill3/5
Ice Barrier1/1
Wand Specialization2/2
Improved Channeling3/5
Arcane Concentration5/5
Incineration2/5
Accelerant3/5
Flame Throwing2/2
Impact3/3
Frost is the strong leveling choice for Mage generally, and that holds for itself: Frostbolt’s slow and Frost Nova’s root make solo play safer than either Arcane’s burst-dependent kit or Fire’s closer-range playstyle.