Overview
Strengths
- Arcane Power adds 30% spell damage for 15 seconds
- Presence of Mind makes the next cast instant
- Arcane Concentration gives free Clearcasting casts
- Missile Barrage halves Arcane Missiles’ channel and makes it free
Weaknesses
- Less sustained damage than Fire once the target’s debuffs are stacked
- Arcane Power costs 30% more mana per cast
- Each Arcane Blast stack raises the next Blast’s mana cost by 100%
In a raid
- Role: Single-target caster DPS with burst on cooldown
- Brings: Arcane Intellect for the group; no raid-wide debuff
Talents and builds
Level 60 build
Raid build
The raid build moves 8 points from Improved Channeling (1), Accelerant (2), Flame Throwing (2) and Impact (3) to Arcane Subtlety (2), Ice Shards (3) and Frost Channeling (3).
Key talents
Precision3/3Up to 6% more hit chance with all your spells at rank 3. The client removed Arcane Focus and widened Elemental Precision, now named Precision, from Frost and Fire to every school, so the three Frost points this build already spent carry the Arcane hit Arcane Focus used to
Arcane Concentration5/5Up to a 10% chance for a damage spell to grant Clearcasting, making your next cast free; a large mana saver over a long fight
Arcane Blast1/1A required pick: every cast gives you 12% of your Intellect as spell damage, stacking four times for 18 seconds from the first Blast, and it opens every cycle of the Blast loop described below in Rotation and priority
Missile Barrage2/2A proc off Arcane Blast, Arcane Wrath, Fireball, Frostbolt, or Frostfire Bolt that halves Arcane Missiles' channel time and drops its mana cost to zero. It now sits one row lower in the tree, and both builds take both ranks
Presence of Mind1/1Turns your next sub-10-second cast instant, with no cast time of its own
Arcane Mind5/5Up to 10% Intellect and a 100% bonus to Arcane critical strike damage at rank 5
Arcane Power1/1The capstone: 30% more spell damage for 15 seconds at the cost of 30% more mana per cast
This build spends 31 points in Arcane, exactly the path to Arcane Power, and keeps every Arcane pick the sim measures as damage: Arcane Impact (3/3, 6% more Arcane critical strike chance) and Arcane Instability (3/3, 3% more spell damage and 3% more critical strike chance) stay maxed. The points that earlier carried the Arcane tree past 31 (both ranks of Magic Absorption and the second rank of Wand Specialization) came out because the sim measures none of them as damage for this rotation; Missile Barrage takes both its ranks, since a 40% proc on Arcane Blast is the engine of the spec (about +10% over one rank in our audit run).
Arcane Focus’s five points had to stay in the top four rows of the tree, or Presence of Mind, Arcane Mind and Arcane Power fall out of reach. The leveling build puts them into the second rank of Missile Barrage, all three ranks of Arcane Meditation (3/3, in the fourth row; half your mana regeneration keeps running while you cast, which the Blast loop’s mana cost leans on) and a fourth rank of Improved Channeling, so damage taken while leveling interrupts Arcane Blast less often. The raid build makes the same Missile Barrage and Arcane Meditation picks and spends the rest on both ranks of Arcane Subtlety (15 less resistance to all your spells on the target) instead, since a boss pushes back fewer of your casts than a pack of mobs does.
The other 20 points split 10 and 10. Fire keeps Incineration (3/5), Accelerant (the renamed Improved Fireball) at 2/5, Flame Throwing (2/2) and Impact (3/3); Improved Fire Blast (the talent in Wake of Fire’s old slot) and Ignite stay at 0, as before. Those picks are held on purpose: the sim does not model Flame Throwing or Impact, so it cannot show what they grant, and the guide keeps them rather than trade away a talent nobody has measured. Frost now takes 10 points instead of 5: Improved Frostbolt (5/5) and Ice Shards (2/5) are new, and Precision stays in at its 3 ranks (the client trimmed it from 5). Improved Frostbolt lifts Frostbolt’s damage in the two-Blast loop and is the single largest gain in this spend; Ice Shards adds to Frostbolt’s critical strike damage, and the two points Precision no longer holds went there. This build measures about +1.9% over the previous spend in our level-60 search run, and every talent the engine cannot model (Improved Channeling, Arcane Resilience, Arcane Geometry, Flame Throwing, Impact) is still in it. Open the planner at /planner?class=mage to build this out.
Rotation and priority
Priority
- 1
Arcane PowerOn cooldown - 2
Presence of MindOn cooldown - 3
Arcane MissilesRank 8Missile Barrage is the talent proc that empowers your next Arcane Missiles cast - 4
Arcane BlastRank 5To 3 stacks, then on while mana is ahead of the fight and above 20% - 5
FrostboltRank 11The filler once the Blast line stops
Cooldowns
Arcane Power3 min cooldown
Presence of Mind3 min cooldown
Evocation8 min cooldown- Trinkets, racials and potionsOn cooldown, with your biggest damage
Use Arcane Power the instant it’s off cooldown — it has no cast time, so there’s never a reason to hold it. Presence of Mind is the same: free to activate, so pop it whenever it’s up and spend the instant cast on whichever spell benefits most in the moment. This site’s simulator has Arcane Blast, its stacking buff and Missile Barrage wired up, including the part of Arcane Blast’s tooltip that matters most: it costs 15% of your base mana, and every stack of its buff raises the next Blast’s cost by 100%. Whenever Missile Barrage’s proc is active, fire an empowered Arcane Missiles at top rank (half the channel time, no mana cost) to cash in the proc. Otherwise cast Arcane Blast until its buff carries three stacks. Past three, keep blasting while your mana is ahead of the fight (a larger share of your mana bar left than of the fight) and above 20%; once you fall behind, cast Frostbolt instead. The buff lasts 18 seconds from the first Blast and does not refresh, so Frostbolt fills until it runs out and the next Blast starts a fresh, cheap set. The mana-paced fourth stack gained about 10% at the raid band in our run and was even at the bare band, where mana runs out first. Frostfire Bolt can fill the Frostbolt slot (it also rolls Missile Barrage’s chance) but measured lower, so Frostbolt stays. If the build hasn’t taken Arcane Blast yet, plain Arcane Missiles fills instead, the same way pre-Arcane-Blast Era Arcane played.
Stat priority
- 1Hit
- 2Spell power
- 3Intellect
- 4Arcane power
- 5Critical strike
- 6Spell haste
- 7Spell penetration
Hit cap: 10%
| Stat | Weight (Hit = 1.00) | DPS per point |
|---|---|---|
| Hit | 1.00 | 0.54 |
| Spell power | 0.83 | 0.44 |
| Intellect | 0.65 | 0.35 |
| Arcane power | 0.55 | 0.30 |
| Critical strike | 0.43 | 0.23 |
| Spell haste | 4.5 per 1% haste | 1.57 |
| Spell penetration | Not significant |
1 point of hit = 0.54 DPS at level 60
Spell penetration shows as "Not significant": the simulator cannot tell it from zero.
Best in slot
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Nothing sourced at this level helps your DPS | |
| Shoulder | World drop (BoE) · levels 21-29 | |
| Back | Crafted: Tailoring | |
| Chest | Crafted: Tailoring | |
| Wrist | Shadowfang Keep · Son of Arugal | |
| Hands | 25% from Lord Serpentis | |
| Waist | Crafted: Tailoring | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: WANTED: Chok'sul · requires level 17 | |
| Ring | 45% from Gilnid | |
| Trinket | No trinket you can get at 20 to 29 raises your damage. The first that does comes at 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | World drop (BoE) · levels 20-28 | |
| Off hand | Twisted Chanter's Staff is a two-hander; the off hand is taken. | |
| Ranged | Quest: Deviate Eradication · requires level 15 | |
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | World drop (BoE) · levels 28-35 | |
| Neck | Shade of the Archmage | |
| Shoulder | Scarlet Monastery · Bloodmage Thalnos | |
| Back | Quest: A Green Sample · requires level 24 | |
| Chest | Scarlet Monastery · Houndmaster Loksey | |
| Wrist | 40% from Electrocutioner 6000 | |
| Hands | Quest: Gyrodrillmatic Excavationators · requires level 20 | |
| Waist | 40% from Archmage Arugal | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: Willix the Importer · requires level 23 | |
| Ring | Quest: WANTED: Chok'sul · requires level 17 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Mana Devourer | |
| Off hand | Spine of the Devourer is a two-hander; the off hand is taken. | |
| Ranged | Arcanic Enigma | |
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Uldaman · Shadowforge Relic Hunter | |
| Neck | Razorfen Downs · Mordresh Fire Eye | |
| Shoulder | Scarlet Monastery · High Inquisitor Fairbanks | |
| Back | Crafted: Tailoring | |
| Chest | World drop (BoE) · levels 36-44 | |
| Wrist | Quest: Wanted! Marez Cowl · requires level 30 | |
| Hands | Crafted: Tailoring | |
| Waist | Razorfen Downs · Mordresh Fire Eye | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Ring | Quest: Willix the Importer · requires level 23 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Scarlet Monastery · Arcanist Doan | |
| Off hand | Quest: Celestial Power · requires level 35 | |
| Ranged | World drop (BoE) · levels 38-46 | |
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Razorfen Downs · Mordresh Fire Eye | |
| Shoulder | Maraudon · Rotgrip | |
| Back | Blackrock Depths · High Interrogator Gerstahn | |
| Chest | Quest: Twisted Evils · requires level 41 | |
| Wrist | Crafted: Tailoring | |
| Hands | Crafted: Tailoring | |
| Waist | Sunken Temple · Morphaz | |
| Legs | Vendor: Captain Dirgehammer | |
| Feet | PvP rank 9 · Sergeant Major · Alliance | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Ring | World drop (BoE) · levels 44-50 | |
| Trinket | Crafted: Enchanting | |
| Trinket | World drop (BoE) · levels 48-55 | |
| Main hand | World drop (BoE) · levels 50-57 | |
| Off hand | Glowing Brightwood Staff is a two-hander; the off hand is taken. | |
| Ranged | Blackrock Depths · Pyromancer Loregrain | |
Picks for a Gnome (Alliance), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Scholomance · Darkmaster Gandling | |
| Neck | Quest: Hidden Treasures · requires level 50 | |
| Shoulder | Crafted: Tailoring | |
| Back | Blackrock Depths · High Interrogator Gerstahn | |
| Chest | Crafted: Tailoring | |
| Wrist | Crafted: Tailoring | |
| Hands | Crafted: Tailoring | |
| Waist | 2% from Smolderthorn Mystic | |
| Legs | Stratholme · Baron Rivendare | |
| Feet | Blackrock Depths · Golem Lord Argelmach | |
| Ring | World drop (BoE) · levels 57-62 | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Trinket | Crafted: Enchanting | |
| Trinket | Quest: The Pariah's Instructions · requires level 39 | |
| Main hand | World drop (BoE) · levels 50-57 | |
| Off hand | Glowing Brightwood Staff is a two-hander; the off hand is taken. | |
| Ranged | Crafted: Enchanting | |
These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.
Picks for a Orc (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Nothing sourced at this level helps your DPS | |
| Shoulder | World drop (BoE) · levels 21-29 | |
| Back | Crafted: Tailoring | |
| Chest | Crafted: Tailoring | |
| Wrist | Quest: Earthen Arise · requires level 14 | |
| Hands | 25% from Lord Serpentis | |
| Waist | Crafted: Tailoring | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | 45% from Gilnid | |
| Ring | Quest: The Offering of Blood · requires level 20 | |
| Trinket | No trinket you can get at 20 to 29 raises your damage. The first that does comes at 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Quest: The Wrath of Rath'mael · requires level 15 | |
| Off hand | Gnarled Necromancer's Staff is a two-hander; the off hand is taken. | |
| Ranged | Quest: Deviate Eradication · requires level 15 | |
Picks for a Orc (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | World drop (BoE) · levels 28-35 | |
| Neck | Shade of the Archmage | |
| Shoulder | Scarlet Monastery · Bloodmage Thalnos | |
| Back | Crafted: Leatherworking | |
| Chest | Scarlet Monastery · Houndmaster Loksey | |
| Wrist | 40% from Electrocutioner 6000 | |
| Hands | Quest: Horde Presence · requires level 15 | |
| Waist | Quest: Warsong Supplies · requires level 22 | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: Willix the Importer · requires level 23 | |
| Ring | Excavation Site: Wetlands · Relic Guardian | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Mana Devourer | |
| Off hand | Spine of the Devourer is a two-hander; the off hand is taken. | |
| Ranged | World drop (BoE) · levels 30-37 | |
Picks for a Orc (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Uldaman · Shadowforge Relic Hunter | |
| Neck | Razorfen Downs · Mordresh Fire Eye | |
| Shoulder | Scarlet Monastery · High Inquisitor Fairbanks | |
| Back | Crafted: Tailoring | |
| Chest | World drop (BoE) · levels 36-44 | |
| Wrist | Quest: Foul Magics · requires level 35 | |
| Hands | Crafted: Tailoring | |
| Waist | Crafted: Tailoring | |
| Legs | Crafted: Tailoring | |
| Feet | Crafted: Tailoring | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Ring | Quest: Willix the Importer · requires level 23 | |
| Trinket | Nothing here either until 50. | |
| Trinket | Nothing here either until 50. | |
| Main hand | Scarlet Monastery · Arcanist Doan | |
| Off hand | Quest: Celestial Power · requires level 35 | |
| Ranged | World drop (BoE) · levels 38-46 | |
Picks for a Orc (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Crafted: Tailoring | |
| Neck | Razorfen Downs · Mordresh Fire Eye | |
| Shoulder | Maraudon · Rotgrip | |
| Back | Quest: Wanted: Vile Priestess Hexx and Her Minions · requires level 46 | |
| Chest | Quest: Twisted Evils · requires level 41 | |
| Wrist | Crafted: Tailoring | |
| Hands | PvP rank 9 · First Sergeant · Horde | |
| Waist | Sunken Temple · Morphaz | |
| Legs | PvP rank 10 · Stone Guard · Horde | |
| Feet | PvP rank 9 · First Sergeant · Horde | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Ring | World drop (BoE) · levels 44-50 | |
| Trinket | Crafted: Enchanting | |
| Trinket | World drop (BoE) · levels 48-55 | |
| Main hand | World drop (BoE) · levels 50-57 | |
| Off hand | Glowing Brightwood Staff is a two-hander; the off hand is taken. | |
| Ranged | Blackrock Depths · Pyromancer Loregrain | |
Picks for a Orc (Horde), ranked by this site's simulator with every item equipped.
| Slot | Item | Source |
|---|---|---|
| Head | Scholomance · Darkmaster Gandling | |
| Neck | Quest: Hidden Treasures · requires level 50 | |
| Shoulder | Crafted: Tailoring | |
| Back | Quest: Wanted: Vile Priestess Hexx and Her Minions · requires level 46 | |
| Chest | Crafted: Tailoring | |
| Wrist | Crafted: Tailoring | |
| Hands | Crafted: Tailoring | |
| Waist | 2% from Smolderthorn Mystic | |
| Legs | Stratholme · Baron Rivendare | |
| Feet | Blackrock Depths · Golem Lord Argelmach | |
| Ring | World drop (BoE) · levels 57-62 | |
| Ring | Quest: Greater Friend of the Library · requires level 20 | |
| Trinket | Crafted: Enchanting | |
| Trinket | Quest: Job Opening: Guard Captain of Revantusk Village · requires level 46 | |
| Main hand | World drop (BoE) · levels 50-57 | |
| Off hand | Glowing Brightwood Staff is a two-hander; the off hand is taken. | |
| Ranged | Crafted: Enchanting | |
These are the best picks before the first raid tier. Raid loot is not itemized in the client yet, and this list updates when it is.
Enchants and consumables
Enchants
Only enchants the simulator can score are listed. Crit, hit and haste enchants are not scored yet.
| Slot | Enchant | Gives |
|---|---|---|
| Chest | Enchant Chest - Greater Stats | +4 to all stats |
| Wrist | Enchant Bracer - Greater Intellect | +7 intellect |
| Weapon | Enchant Weapon - Spell Power | +30 spell power |
Consumables
What the simulator gives this spec in its raid-ready run.
| Consumable | Gives |
|---|---|
| Flask of Supreme Power— replaces both elixirs | Spell power |
| Without a flask | |
| Greater Arcane Elixir | Spell power |
| Food, oil and potions | |
| Runn Tum Tuber Surprise | Intellect (well fed) |
| Brilliant Wizard Oil | Spell power, on the main hand |
| Major Mana Potion | Mana, used on cooldown |
| Demonic Rune | Mana, used on cooldown |
Races
- Human
- Orc (Recommended)
- Undead
- Gnome (Recommended)
- Troll
- High Order Skyborne
| Race | Faction | Racials |
|---|---|---|
| HumanAlliance | Alliance | Perception: Gives 20 seconds of stealth detectionThe Human Spirit: Grants 5% Spirit |
| OrcRecommendedHorde | Horde | Blood Fury: Grants 10% Attack Power and Spell Power for 15 seconds on a 2 minute cooldown |
| UndeadHorde | Horde | Will of the Forsaken: Removes Charm, Fear, and Sleep |
| GnomeRecommendedAlliance | Alliance | Escape Artist: Breaks and grants brief immunity to movement impairment on a 2 minute cooldownExpansive Mind: Grants 5% Mana, Rage and Energy |
| TrollHorde | Horde | Berserking: Grants 10% casting and attack speed on a 3 minute cooldown |
| High Order SkyborneAlliance | Alliance | Read Ley Line: 100% health and mana regeneration for 15 seconds |
Orc is the Horde pick: Blood Fury. Gnome is the Alliance pick: Escape Artist and Expansive Mind.
Professions
Tailoring and Enchanting is the standard caster pairing in Classic-era play: Tailoring’s crafted spellcaster gear fills early slots, and Enchanting lets you apply your own weapon and gear enchants instead of paying for them.
Leveling
Outlined: points added in this level range.
Wand Specialization1/2
Improved Channeling4/5
Arcane Resilience1/3
Arcane Concentration5/5
Wand Specialization1/2
Improved Channeling4/5
Arcane Resilience1/3
Arcane Concentration5/5
Missile Barrage2/2
Arcane Geometry1/2
Arcane Impact3/3
Arcane Blast1/1
Arcane Meditation3/3
Wand Specialization1/2
Improved Channeling4/5
Arcane Resilience1/3
Arcane Concentration5/5
Missile Barrage2/2
Arcane Geometry1/2
Arcane Impact3/3
Arcane Blast1/1
Arcane Meditation3/3
Presence of Mind1/1
Arcane Mind5/5
Arcane Instability3/3
Arcane Power1/1
Wand Specialization1/2
Improved Channeling4/5
Arcane Resilience1/3
Arcane Concentration5/5
Missile Barrage2/2
Arcane Geometry1/2
Arcane Impact3/3
Arcane Blast1/1
Arcane Meditation3/3
Presence of Mind1/1
Arcane Mind5/5
Arcane Instability3/3
Arcane Power1/1
Incineration3/5
Accelerant2/5
Flame Throwing2/2
Impact3/3
Wand Specialization1/2
Improved Channeling4/5
Arcane Resilience1/3
Arcane Concentration5/5
Missile Barrage2/2
Arcane Geometry1/2
Arcane Impact3/3
Arcane Blast1/1
Arcane Meditation3/3
Presence of Mind1/1
Arcane Mind5/5
Arcane Instability3/3
Arcane Power1/1
Incineration3/5
Accelerant2/5
Flame Throwing2/2
Impact3/3
Improved Frostbolt5/5
Precision3/3
Ice Shards2/5
Frost is the spec most players lean on for leveling, since Frostbolt’s slow and Frost Nova’s root make it safer to solo than Arcane’s burst-focused kit. Arcane can still level fine, especially once Arcane Blast and Missile Barrage are actually castable.